CJ
Coach
Weekly Anchor
GoodSecond Role
StrongTarget Games
Review Tasks
Needs dataCommand
Coach Plan Needs An Anchor
Clinkz
Build this week around Hard Support first, keep Soft Support as the planned fallback, and use gap picks only when the draft forces it.
Target
8/week
Assigned
3
Roles
Hard Support + Soft Support
Replay Notes
0
Controls
Role And Hero Targets
Hero Pool
Weekly Plan Slots
Main role anchor
Needs data
No validated hero row exists for this slot yet.
Second role anchor
Needs data
No validated hero row exists for this slot yet.
Forced Roles
Only pull from here when the preferred roles are gone.
Clinkz
Carry / Forced Role
DS
750
DC
30
Games
5
Wraith King
Carry / Forced Role
DS
500
DC
30
Games
5
Medusa
Carry / Forced Role
DS
369
DC
30
Games
5
Replay Feedback
Auto Adjustments
No timestamp feedback yet
Specific timestamp feedback appears after recent Match Dive reports publish timeline insights for this player.
Weekly Work
Action Plan
Priority Queue
0 games on the main-role hero and 0 on the second-role hero. Keep the role pool narrow until new parsed games prove the backups deserve more volume.
Draft Coverage
Two backup heroes cover bans, duplicate picks, and draft gaps behind the anchors.
Review Cadence
After the weekly target is hit, check DS movement, DC, and recent replay feedback. Keep winners, replace stalled slots, and ignore games that have not passed replay validation.
Evidence
Why These Picks
Clinkz
Carry / Emergency Carry option. Pick it only when pushed outside preferred roles, then review DS movement after the match.
Target
1
DS
750
DC
30
Games
5
Win
40%
Wraith King
Carry / Emergency Carry option. Pick it only when pushed outside preferred roles, then review DS movement after the match.
Target
1
DS
500
DC
30
Games
5
Win
40%
Medusa
Carry / Emergency Carry option. Pick it only when pushed outside preferred roles, then review DS movement after the match.
Target
1
DS
369
DC
30
Games
5
Win
20%