Dota Diver
Replay-first friend analytics
Dota Diver
Replay-first friend analytics
All 10 Players
Players Rated
Top Diver
GoodTimeline Events
StrongScore Checks
Needs reviewCommand
Match Rank
1
Match DS
943
Tracked
5
Timeline
1273
Combat led, Vision needs review
Teams
Top hero: Dark Willow
Players
5
Top DS
943
Tracked
0
Top hero: Nature's Prophet
Players
5
Top DS
917
Tracked
5
Score Checks
Suspect components are muted in player notes so the page does not turn parser gaps into fake weaknesses.
Objective
MissingObjective is not present in this Match Dive.
Match Dive
Radiant
5 players / 0 tracked
Avg Match DS
682
Dark Willow/ OfflaneRole review
Match DS
943
Role history n=202
Best factor
Combat
100 score
Review
Vision
19 score
Role read
Offlane
Replay score n=202
Impact / Role
83
Best factor Combat 100 / Second factor Lane 66
Lane
66
waiting for factors
Combat
100
waiting for factors
Econ
59
waiting for factors
Objective
-
missing
Support
28
waiting for factors
Vision
19
waiting for factors
Shadow Shaman/ Soft SupportRole review
Match DS
750
Hero-role history n=6
Best factor
Econ
85 score
Review
Vision
42 score
Role read
Soft Support
Replay score n=6
Impact / Role
73
Best factor Econ 85 / Second factor Combat 84
Lane
66
waiting for factors
Combat
84
waiting for factors
Econ
85
waiting for factors
Objective
-
missing
Support
67
waiting for factors
Vision
42
waiting for factors
Vengefulspirit/ Hard SupportRole review
Match DS
722
Hero-role history n=9
Best factor
Econ
76 score
Review
Vision
54 score
Role read
Hard Support
Replay score n=9
Impact / Role
72
Best factor Econ 76 / Second factor Support 76
Lane
66
waiting for factors
Combat
75
waiting for factors
Econ
76
waiting for factors
Objective
-
missing
Support
76
waiting for factors
Vision
54
waiting for factors
Phantom Assassin/ MidRole review
Match DS
562
Hero-role history n=8
Best factor
Combat
100 score
Review
Vision
7 score
Role read
Mid
Replay score n=8
Impact / Role
80
Best factor Combat 100 / Second factor Econ 78
Lane
66
waiting for factors
Combat
100
waiting for factors
Econ
78
waiting for factors
Objective
-
missing
Support
11
waiting for factors
Vision
7
waiting for factors
Zeus/ CarryRole review
Match DS
432
Role history n=200
Best factor
Combat
72 score
Review
Vision
14 score
Role read
Carry
Replay score n=200
Impact / Role
67
Best factor Combat 72 / Second factor Lane 66
Lane
66
waiting for factors
Combat
72
waiting for factors
Econ
62
waiting for factors
Objective
-
missing
Support
22
waiting for factors
Vision
14
waiting for factors
Dire
5 players / 5 tracked
Avg Match DS
331
Nature's Prophet/ CarryRole review
Match DS
917
Hero-role history n=6
Best factor
Combat
83 score
Review
Vision
38 score
Role read
Carry
Replay score n=6
Impact / Role
75
Best factor Combat 83 / Second factor Econ 68
Lane
66
waiting for factors
Combat
83
waiting for factors
Econ
68
waiting for factors
Objective
-
missing
Support
51
waiting for factors
Vision
38
waiting for factors
Clinkz/ MidRole review
Match DS
357
Hero-role history n=7
Best factor
Combat
74 score
Review
Support
5 score
Role read
Mid
Replay score n=7
Impact / Role
61
Best factor Combat 74 / Second factor Lane 64
Lane
64
waiting for factors
Combat
74
waiting for factors
Econ
63
waiting for factors
Objective
-
missing
Support
5
waiting for factors
Vision
-
waiting for factors
Ogre Magi/ Soft SupportRole review
Match DS
214
Hero-role history n=7
Best factor
Econ
78 score
Review
Vision
8 score
Role read
Soft Support
Replay score n=7
Impact / Role
43
Best factor Econ 78 / Second factor Combat 67
Lane
66
waiting for factors
Combat
67
waiting for factors
Econ
78
waiting for factors
Objective
-
missing
Support
17
waiting for factors
Vision
8
waiting for factors
Lion/ Hard SupportRole review
Match DS
125
Hero-role history n=12
Best factor
Lane
66 score
Review
Vision
39 score
Role read
Hard Support
Replay score n=12
Impact / Role
41
Best factor Lane 66 / Second factor Econ 57
Lane
66
waiting for factors
Combat
46
waiting for factors
Econ
57
waiting for factors
Objective
-
missing
Support
42
waiting for factors
Vision
39
waiting for factors
Phantom Lancer/ OfflaneRole review
Match DS
42
Role history n=202
Best factor
Lane
64 score
Review
Support
2 score
Role read
Offlane
Replay score n=202
Impact / Role
27
Best factor Lane 64 / Second factor Econ 59
Lane
64
waiting for factors
Combat
15
waiting for factors
Econ
59
waiting for factors
Objective
-
missing
Support
2
waiting for factors
Vision
-
waiting for factors
Awards
Match Standout
Guest on
Dark Willow
Core Standout
Ian on
Nature's Prophet
Support Standout
Guest on
Shadow Shaman
Timeline
14:56
Objective BuildingDire converted an objective was recorded at 14:56 for Dire. value 1; building type 0
Replay evidence
value 1; building type 0
Why it mattered
Objective conversion is where fight pressure turns into map control.
Review action
Watch the 45 seconds before the objective and check who enabled the wave, vision, or pickoff.
20:17
Objective BuildingRadiant converted an objective was recorded at 20:17 for Radiant. value 1; building type 0
Replay evidence
value 1; building type 0
Why it mattered
Objective conversion is where fight pressure turns into map control.
Review action
Watch the 45 seconds before the objective and check who enabled the wave, vision, or pickoff.
21:30
Objective BuildingRadiant converted an objective was recorded at 21:30 for Radiant. value 1; building type 0
Replay evidence
value 1; building type 0
Why it mattered
Objective conversion is where fight pressure turns into map control.
Review action
Watch the 45 seconds before the objective and check who enabled the wave, vision, or pickoff.
22:58
Objective BuildingDire converted an objective was recorded at 22:58 for Dire. value 1; building type 0
Replay evidence
value 1; building type 0
Why it mattered
Objective conversion is where fight pressure turns into map control.
Review action
Watch the 45 seconds before the objective and check who enabled the wave, vision, or pickoff.
26:12
Objective BuildingDire converted an objective was recorded at 26:12 for Dire. value 1; building type 0
Replay evidence
value 1; building type 0
Why it mattered
Objective conversion is where fight pressure turns into map control.
Review action
Watch the 45 seconds before the objective and check who enabled the wave, vision, or pickoff.