Dota Diver
Replay-first friend analytics
Dota Diver
Replay-first friend analytics
All 10 Players
Players Rated
Top Diver
GoodTimeline Events
StrongScore Checks
Needs reviewCommand
Match Rank
1
Match DS
716
Tracked
3
Timeline
1405
Econ led, Vision needs review
Teams
Top hero: Lich
Players
5
Top DS
716
Tracked
3
Top hero: Dazzle
Players
5
Top DS
700
Tracked
0
Score Checks
Suspect components are muted in player notes so the page does not turn parser gaps into fake weaknesses.
Objective
MissingObjective is not present in this Match Dive.
Match Dive
Radiant
5 players / 3 tracked
Avg Match DS
540
Lich/ Soft SupportRole review
Match DS
716
Role history n=204
Best factor
Econ
81 score
Review
Vision
42 score
Role read
Soft Support
Replay score n=204
Impact / Role
66
Best factor Econ 81 / Second factor Combat 71
Lane
66
waiting for factors
Combat
71
waiting for factors
Econ
81
waiting for factors
Objective
-
missing
Support
50
waiting for factors
Vision
42
waiting for factors
Wraith King/ CarryRole review
Match DS
688
Hero-role history n=8
Best factor
Combat
85 score
Review
Vision
7 score
Role read
Carry
Replay score n=8
Impact / Role
82
Best factor Combat 85 / Second factor Econ 73
Lane
66
waiting for factors
Combat
85
waiting for factors
Econ
73
waiting for factors
Objective
-
missing
Support
15
waiting for factors
Vision
7
waiting for factors
Pugna/ MidRole review
Match DS
507
Role history n=202
Best factor
Support
75 score
Review
Econ
53 score
Role read
Mid
Replay score n=202
Impact / Role
68
Best factor Support 75 / Second factor Combat 72
Lane
66
waiting for factors
Combat
72
waiting for factors
Econ
53
waiting for factors
Objective
-
missing
Support
75
waiting for factors
Vision
68
waiting for factors
Tusk/ Hard SupportRole review
Match DS
478
Role history n=204
Best factor
Econ
85 score
Review
Vision
55 score
Role read
Hard Support
Replay score n=204
Impact / Role
69
Best factor Econ 85 / Second factor Support 71
Lane
66
waiting for factors
Combat
63
waiting for factors
Econ
85
waiting for factors
Objective
-
missing
Support
71
waiting for factors
Vision
55
waiting for factors
Bristleback/ OfflaneRole review
Match DS
312
Hero-role history n=8
Best factor
Combat
76 score
Review
Support
6 score
Role read
Offlane
Replay score n=8
Impact / Role
71
Best factor Combat 76 / Second factor Lane 64
Lane
64
waiting for factors
Combat
76
waiting for factors
Econ
56
waiting for factors
Objective
-
missing
Support
6
waiting for factors
Vision
-
waiting for factors
Dire
5 players / 0 tracked
Avg Match DS
235
Dazzle/ Hard SupportRole review
Match DS
700
Hero-role history n=5
Best factor
Support
76 score
Review
Combat
32 score
Role read
Hard Support
Replay score n=5
Impact / Role
56
Best factor Support 76 / Second factor Vision 73
Lane
66
waiting for factors
Combat
32
waiting for factors
Econ
67
waiting for factors
Objective
-
missing
Support
76
waiting for factors
Vision
73
waiting for factors
Queen of Pain/ OfflaneRole review
Match DS
208
Role history n=204
Best factor
Lane
66 score
Review
Vision
25 score
Role read
Offlane
Replay score n=204
Impact / Role
40
Best factor Lane 66 / Second factor Econ 47
Lane
66
waiting for factors
Combat
29
waiting for factors
Econ
47
waiting for factors
Objective
-
missing
Support
30
waiting for factors
Vision
25
waiting for factors
Luna/ CarryRole review
Match DS
121
Role history n=202
Best factor
Econ
81 score
Review
Vision
6 score
Role read
Carry
Replay score n=202
Impact / Role
34
Best factor Econ 81 / Second factor Lane 66
Lane
66
waiting for factors
Combat
28
waiting for factors
Econ
81
waiting for factors
Objective
-
missing
Support
10
waiting for factors
Vision
6
waiting for factors
Rubick/ Soft SupportRole review
Match DS
83
Hero-role history n=6
Best factor
Econ
76 score
Review
Vision
3 score
Role read
Soft Support
Replay score n=6
Impact / Role
24
Best factor Econ 76 / Second factor Lane 66
Lane
66
waiting for factors
Combat
25
waiting for factors
Econ
76
waiting for factors
Objective
-
missing
Support
6
waiting for factors
Vision
3
waiting for factors
Dark Seer/ MidRole review
Match DS
62
Role history n=202
Best factor
Lane
66 score
Review
Combat
14 score
Role read
Mid
Replay score n=202
Impact / Role
29
Best factor Lane 66 / Second factor Econ 59
Lane
66
waiting for factors
Combat
14
waiting for factors
Econ
59
waiting for factors
Objective
-
missing
Support
24
waiting for factors
Vision
25
waiting for factors
Awards
Match Standout
CJ on
Wraith King
Core Standout
Jalen on
Bristleback
Support Standout
Jeff on
Tusk
Timeline
16:17
Objective BuildingRadiant turned map pressure into an objective at 16:17. building objective
Replay evidence
building objective
Why it mattered
Objective conversion is where fight pressure turns into map control.
Review action
Watch the 45 seconds before the objective and check who enabled the wave, vision, or pickoff.
19:40
Ability LevelTeam hit a timing point at 19:40. value 11; level 11
Replay evidence
value 11; level 11
Why it mattered
Level and spell timings explain why a player could force or dodge a fight window.
Review action
Check whether the player used the level or spell timing immediately or let the window pass.
21:12
Objective BuildingDire turned map pressure into an objective at 21:12. building objective
Replay evidence
building objective
Why it mattered
Objective conversion is where fight pressure turns into map control.
Review action
Watch the 45 seconds before the objective and check who enabled the wave, vision, or pickoff.
21:20
Objective BuildingRadiant turned map pressure into an objective at 21:20. building objective
Replay evidence
building objective
Why it mattered
Objective conversion is where fight pressure turns into map control.
Review action
Watch the 45 seconds before the objective and check who enabled the wave, vision, or pickoff.
35:15
BuybackTeam created a fight swing at 35:15. Snorkel timeline event at 35:15
Replay evidence
Snorkel timeline event at 35:15
Why it mattered
Buybacks change the real cost of the fight and can expose the next death timer.
Review action
Check whether the buyback defended an objective, forced a fight, or only delayed a lost position.